For a basic running pose, a waddle will do. If you waddle a stiff character and make sure it is posed correctly, the audience will buy a basic run animation.
Running and walking are the most difficult things to get right in animation. Break a character into two poses or parts: upper body and lower body. A two piece rig for a running character adds sophistication, while reducing the overwhelm of a dozen joints in motion..
The confident pose is subtle. In this recipe we Wind-up from a sad pose into a confident pose. Holding that pose creates the illusion of strength and fearlessness.
Using this example from “The Abdominal Snowman” animation in Black Hat cases studies, we apply posing with Inbetween Blur and Wind-Up & Follow Through. This gives us a more advanced throw animation than the simple toss in the White Hat recipes
Frog’s eat flies, right? This recipe shows you how. To create a snapping tongue relies on posing and timing. We bring it all together to eat a fly flying on a path with SloMo spacing.
Make a pig fly by posing two independent wing props. Keeping track of the proper “flapping” poses is not as easy as it looks, as the happy-pig-body-pose glides along a path with the Spacing is Speed recipe in mind.